Good, efficient removal, not much more to say about it
Creating a 1/1 Human token and a Food token is key to beating red decks, and it gives the Sugarmaw fuel for at least two rounds
Unlike draft boosters, this box leans heavily toward collector value, with foil etched cards and extended art versions of core staples
I know that sounds like I dont care for it much, but I like when players arent spoon-fed hyper-efficiency
This helps you to stabilize as you remove a threat or aim it at their face, where it results in a swing of 6 life points, keeping you ahead in the damage race
Generally speaking, you want to try and find cards that affect all of your opponents while leaving your own stuff untouched