Boseiju, Who EnduresBoseiju, Who Endures You don't even have to dip into your spell slots to include a DisenchantDisenchant, because Boseiju, Who EnduresBoseiju, Who Endures is a land that you can discard to destroy an artifact or enchantment
You may pay the Equipment's equip cost as normal to move it from the Hero token to another creature you control
It doesn't provide protection, but it trades that for potential game-breaking momentum
All things considered, it's a very low mana investment for how well it synergizes and interacts with the decks that want to include it
Stitchers Graft becomes unattached from the creature its equipping if you equip it to a new creature, if Stitchers Graft leaves the battlefield, if the equipped creature ceases to be a creature, or if Stitchers Graft ceases to be an Equipment
I think I ran an Icy into a Disenchant, and then a Juggernaut into a Bolt