In fact, most the good decks were creature typal except for Alexander Haynes out of the blue(white) miracles deck which won Pro Tour Barcelona in 2012
The deck has ways to find equipment like the one and only Worldslayer, including Quest for the Holy Relic, Open the Armory and Stonehewer Giant
Dungeons In my mind, dungeons will be the mechanic that Adventures in the Forgotten Realms will be remembered for
The chase Traveling Chocobo variants, for instance, are exclusive to Collector Boosters, as are surge foil and extended-art cards
These decks play a ton of evasive creatures, from Faerie Mastermind to Malcolm, Alluring Scoundrel, that do a great job battling over the monarch in case you lose out on the powerful effect at any point
a villain that doesnt play by the rules is superior to the heroes who do