It doesnt copy whether that creature is tapped or untapped, whether it has any counters on it or Auras attached to it, or any non-copy effects that have changed its power, toughness, types, color, and so on
During either player's turn, when a card or effect is activated that would destroy a Spell/Trap Card(s) you control, while this card is in your hand: You can return 1 Set Spell/Trap Card you control to the hand
The crazy thing about this ability is that it technically isnt inflicting damage to your opponent, its simply halving their LP this means they cant activate any cards like Gorz the Emissary of Darkness back at you, or any sort of effects that regain burn damage
This bubblegum-colored card is an attention-grabber, which has helped it soar above most of the other SIRs in Prismatic Evolutions
Force of Will is actually relatively balanced in many games because pitching another blue card to it is definitely a real cost
Weakness: Water (x2) Resistance: none Retreat: 2 #042 Eiscue ex Fire HP210 Basic Pokemon Tera: As long as this Pokemon is on your Bench, prevent all damage done to this Pokemon by attacks (both yours and your opponents)