It gains less cards than Painful Truths while being less flexible than Abzan Charm
How to approach it: Start with affordable pieces a few Base Set commons, a Jungle or Fossil uncommon Work your way up to holos as your budget grows Learn about condition grading, because condition is everything for vintage Goal: Just Have Fun No spreadsheet, no master list, no strategy
Its possible to turn an equipment or an aura into a creature, but they cant stay attached to anything if this happens
So, we do a lot of 2U 2/3 cards, but always with additional rules text
Its powerful as both an attacker and a blocker, and being indestructible makes it somewhat difficult to remove
The good news is that theres no reason to worry about whether cards are from the Retail or Convention versions because where the set overlaps, no one cares which packs theyre from, and the cards that are exclusive are only listed as those exclusives