The addition of a new mystery in the realm and associated card abilities is a clever way to build upon an already robust TCG
I'd argue that Y'shtola falls in the "too strong" category and not a fan of how power-creepy it is, but it's hard to deny that this will excite a lot of players who like obviously powerful commanders
The decks are fun to play, have clear game plans, and illustrate the principles you can follow to create your own, original budget decks
Graded Population Report: The Regalia [Foil] #267 Visualize the distrbution of grades in the chart
For our longtime players, the look and feel of the cards provided an aesthetically consistent experience that wed never offered in a Commander preconstructed deck before
There are many battlefields where an Aura wins the game, so much so that I can see myself casting a removal spell on my own Twinblade Geist in order to bring it back as an Aura