If the target creature you control is an illegal target as Self-Destruct tries to resolve, the creature you control won't deal damage
In angel builds, she fits naturally as well, supporting strategies built around the best angel commanders while keeping opposing boards under control
I have no idea if this is the case, but the Final Fantasy set feels powerful, and it may have been reshaped to fit into Standard
It also gives us a life in return which is an added bonus when running cards that care about us gaining life every turn
The tradeoff for ramping this way when compared to mono green mana ramp is that your ramp usually comes from the opportunity to play extra lands in your hand or that you draw rather than searching your deck for them
Its only issue, really, is a lacking of an overarching strategy that makes this deck feel more like a greatest hits album and less like a cohesive strategy