This leaves us with a basic plan of casting our creatures on Turns 1 and 2, milling perhaps 12 cards, bouncing everything on Turn 4, replaying our creatures to mill another chunk of cards on Turn 5, bouncing everything again on Turn 6, replaying our creatures for even more milling on Turn 7, and then winning with our big mill finish on Turn 8
Having multiple cards that are very ineffective if there either is a large board or if there is no board at all is a problem
Finally, his cards value was assigned
Another advantage is that Seismitoad is going to be the strongest thing in this deck so you dont want to retreat it, and if an unpowered Seismitoad is Catchered, it only takes a DCE to attack, but more on that soon
Bellibolt ex Pack Points - 500 Since many top decks use Bellibolt ex to great effect, it makes sense that new ex cards are going to dominate the list of any given set release
The only difference is that instead of getting seven cards, you get six