Akroma, Angel of Wrath Akroma, Vision of Ixidor Angry Mob Appeal // Authority Baffling End Bant Battlemage Bringer of the White Dawn Concerted Effort Devouring Sugarmaw Elder Land Wurm Firehoof Cavalry Heroic Charge Iron Tusk Elephant Jhovall Rider Kenrith, the Returned King Kenrith, the Returned King Lancers en-Kor Leonardo, the Balance Mirror-Sigil Sergeant Moorish Cavalry Noble Elephant Odric, Lunarch Marshal Prized Elephant Salvation Colossus Thraben Militia Thunderous Orator War Elephant Wayward Angel Zetalpa, Primal Dawn
1 Teshar, Ancestor's Apostle
The Commander Masters draft archetypes found in the Draft Booster display insert is inaccurate
However, two cards in this Starter 16 deck have seen play in different archetypes
It's a rad counter spreader in the command zone, and Sultai is the best color identity to take advantage of players milling
this is how I win most of my games) A decent combo in this deck involves having Sliver Overlord out with a mana Sliver, a haste Sliver and Intruder Alarm