I love decks that mess with who controls what because it means I get to play with more than just what I brought to the table, and every game is different
I found a ton of lands/artifacts that fit the bill, but the most interesting results were these two white cards: These obscure old-school cards are rare examples of White doing direct damage
While Oracle of the Alpha does let you scry when you attack, many players seriously doubt its effectiveness
The best part about Marvel decks is the use of Energy with your marquee artifact isnt even the only way to win, as Marvel decks pack other cards like Whirler Virtuoso, Architect of the Untamed, or Aethertorch Renegade
I'd prefer the common as my commander
9 Hex Magic Sticking with red,Hex Magic is a handy, three-mana spell that lets you exile the cards in your hand and play them, while also drawing cards equal to the number youve exiled