The remainder of the deck closely resembles Orzhov Blink, though Overlord of the Balemurk's ability to grab either piece of the combo makes it shine even more in this deck
But as it stands, it only half-supports commanders such as Cloud, Midgar MercenaryCloud, Midgar Mercenary
So as far as strategy goes it is really straightforward, you can either wait with Jolteon on the bench until you get 3 energy cards on it and then move it in and use Mach Bolt or you can play it right away and use Agility on the defending Pokemon until you get 3 energy cards on Jolteon and hope that you flip heads every time so you don't get any damage done to Jolteon
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In all but the most aggressive matchups, this can tag all sorts of relevant plays while providing virtual card advantage