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You can win the game with it just on its size and cost, without ever using the card for ill purposes
Desynchronization keeps your legendary permanents (plus some artifacts and sagas) around while stripping your opponents of resources
Follow this guide, and download the free Commander deck building template to learn how many lands to put in your Commander decks, how many ramp spells to run, how much removal you need and much more
It can be a potent ramp spell if you have significantly more than five manas worth of lands in play
That in turn will goose the prices for sealed product